Automotive User Interfaces and Interactive Vehicular Applications – Seattle, USA, September 17th-19th 2014

AutomotiveUI brings together researchers and practitioners interested in both the technical and the human aspects of in-vehicle user interfaces and applications. The design of in-car devices has historically been the responsibility of car manufacturers and their parts suppliers. However, the responsibility is now shifting toward larger and more fluctuating groups including car OEMs, Tier 1 and Tier 2 suppliers of factory-installed electronics, and the manufacturers of hardware and software brought into the vehicle (e.g., personal navigation devices, smartphones, and tablets). Conference topics include:

  • new concepts for in-car user interfaces (multi modal, speech, audio, gestural, natural I/O)
  • text input and output while driving
  • interfaces to control in-car entertainment
  • evaluation and benchmarking of in-car user interfaces
  • assistive technology in the vehicular context
  • interfaces for and studies of (semi-)autonomous driving
  • methods and tools for automotive user interface research
  • automotive user interface frameworks and toolkits
  • detecting and estimating user intentions
  • emotional state recognition while driving
  • detecting/measuring driver distraction
  • techniques for cognitive workload and visual demand estimation
  • biometrics and physiological sensors as a user interface component
  • sensors and context for interactive experiences in the car
  • user interfaces for information access (search, browsing, etc.) while driving
  • user interfaces for navigation or route guidance
  • applications and user interfaces for inter-vehicle communication
  • in-car gaming and entertainment
  • different user groups and user group characteristics
  • in-situ studies of automotive user interface approaches
  • general automotive user experience research
  • topics associated with automotive user interface standards
  • vehicle based apps, web / cloud enabled connectivity
  • the role of subliminal cues and feedback to augment driving behaviour